FaucherSpiral¶
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class
gammapy.astro.population.
FaucherSpiral
[source]¶ Bases:
gammapy.astro.population.LogSpiral
Milky way spiral arm used in Faucher et al (2006).
Reference: https://ui.adsabs.harvard.edu/abs/2006ApJ…643..332F
Attributes Summary
k
r_0
spiralarms
theta_0
Methods Summary
__call__
(self, radius[, blur, random_state])Draw random position from spiral arm distribution. radius
(self, theta, spiralarm_index)Radius for a given angle. theta
(self, radius, spiralarm_index)Angle for a given radius. xy_position
(self[, theta, radius, …])Compute (x, y) position for a given angle or radius. Attributes Documentation
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k
= <Quantity [4.25, 4.25, 4.89, 4.89] rad>¶
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r_0
= <Quantity [3.48, 3.48, 4.9 , 4.9 ] kpc>¶
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spiralarms
= array(['Norma', 'Carina Sagittarius', 'Perseus', 'Crux Scutum'], dtype='<U18')¶
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theta_0
= <Quantity [1.57, 4.71, 4.09, 0.95] rad>¶
Methods Documentation
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__call__
(self, radius, blur=True, random_state='random-seed')[source]¶ Draw random position from spiral arm distribution.
Returns the corresponding angle theta[rad] to a given radius[kpc] and number of spiralarm. Possible numbers are:
- Norma = 0,
- Carina Sagittarius = 1,
- Perseus = 2
- Crux Scutum = 3.
Parameters: - random_state : {int, ‘random-seed’, ‘global-rng’,
RandomState
} Defines random number generator initialisation. Passed to
get_random_state
.
Returns: - Returns dx and dy, if blurring= true.
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radius
(self, theta, spiralarm_index)¶ Radius for a given angle.
Parameters: - theta : array_like
Angle (deg)
- spiralarm_index : int
Spiral arm index
Returns: - radius : array_like
Radius (kpc)
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theta
(self, radius, spiralarm_index)¶ Angle for a given radius.
Parameters: - radius : array_like
Radius (kpc)
- spiralarm_index : int
Spiral arm index
Returns: - theta : array_like
Angle (deg)
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xy_position
(self, theta=None, radius=None, spiralarm_index=0)¶ Compute (x, y) position for a given angle or radius.
Parameters: - theta : array_like
Angle (deg)
- radius : array_like
Radius (kpc)
- spiralarm_index : int
Spiral arm index
Returns: - x, y : array_like
Position (x, y)
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