Sky maps (DL4)#
gammapy.maps
contains classes for representing pixelized data structures with
at least two spatial dimensions representing coordinates on a sphere (e.g. an
image in celestial coordinates). These classes support an arbitrary number of
non-spatial dimensions and can represent images (2D), cubes (3D), or hypercubes
(4+D). Multiple pixelization schemes are supported:
WCS : Projection onto a 2D cartesian grid following the conventions of the World Coordinate System (WCS). Pixels are square in projected coordinates and as such are not equal area in spherical coordinates.
HEALPix : Hierarchical Equal Area Iso Latitude pixelation of the sphere. Pixels are equal area but have irregular shapes. Documentation specific to HEALPix-based maps is provided in HEALPix-based maps.
Region : A single spatial pixel with arbitrary shape defined by a region on the sky. Documentation specific to region-based maps is provided in RegionGeom and RegionNDMap.
gammapy.maps
is organized around two data structures: geometry classes
inheriting from Geom
and map classes inheriting from Map
. A geometry
defines the map boundaries, pixelisation scheme, and provides methods for
converting to/from map and pixel coordinates. A map owns a Geom
instance
as well as a data array containing map values. Where possible it is recommended
to use the abstract Map
interface for accessing or updating the contents of a
map as this allows algorithms to be used interchangeably with different map
representations. The following reviews methods of the abstract map interface.
Getting started with maps#
All map objects have an abstract interface provided through the methods of the
Map
. These methods can be used for accessing and manipulating the contents of
a map without reference to the underlying data representation (e.g. whether a
map uses WCS or HEALPix pixelisation). For applications which do depend on the
specific representation one can also work directly with the classes derived from
Map
. In the following we review some of the basic methods for working with
map objects, more details are given in the Maps
tutorial.
Accessor methods#
All map objects have a set of accessor methods provided through the abstract
Map
class. These methods can be used to access or update the contents of the
map irrespective of its underlying representation. Four types of accessor
methods are provided:
get
: Return the value of the map at the pixel containing the given coordinate (get_by_idx
,get_by_pix
,get_by_coord
).interp
: Interpolate or extrapolate the value of the map at an arbitrary coordinate.set
: Set the value of the map at the pixel containing the given coordinate (set_by_idx
,set_by_pix
,set_by_coord
).fill
: Increment the value of the map at the pixel containing the given coordinate with a unit weight or the value in the optionalweights
argument (fill_by_idx
,fill_by_pix
,fill_by_coord
).
Accessor methods accept as their first argument a coordinate tuple containing
scalars, lists, or numpy arrays with one tuple element for each dimension of the
map. coord
methods optionally support a dict
or MapCoord
argument.
When using tuple input the first two elements in the tuple should be longitude and latitude followed by one element for each non-spatial dimension. Map coordinates can be expressed in one of three coordinate systems:
idx
: Pixel indices. These are explicit (integer) pixel indices into the map.pix
: Coordinates in pixel space. Pixel coordinates are continuous defined on the interval [0,N-1] where N is the number of pixels along a given map dimension with pixel centers at integer values. For methods that reference a discrete pixel, pixel coordinates will be rounded to the nearest pixel index and passed to the correspondingidx
method.coord
: The true map coordinates including angles on the sky (longitude and latitude). This coordinate system supports three coordinate representations:tuple
,dict
, andMapCoord
. The tuple representation should contain longitude and latitude in degrees followed by one coordinate array for each non-spatial dimension.
The coordinate system accepted by a given accessor method can be inferred from
the suffix of the method name (e.g. get_by_idx
). The following
demonstrates how one can access the same pixels of a WCS map using each of the
three coordinate systems:
from gammapy.maps import Map
m = Map.create(binsz=0.1, map_type='wcs', width=10.0)
vals = m.get_by_idx( ([49,50],[49,50]) )
vals = m.get_by_pix( ([49.0,50.0],[49.0,50.0]) )
vals = m.get_by_coord( ([-0.05,-0.05],[0.05,0.05]) )
Coordinate arguments obey normal numpy broadcasting rules. The coordinate tuple may contain any combination of scalars, lists or numpy arrays as long as they have compatible shapes. For instance a combination of scalar and vector arguments can be used to perform an operation along a slice of the map at a fixed value along that dimension. Multi-dimensional arguments can be use to broadcast a given operation across a grid of coordinate values.
import numpy as np
from gammapy.maps import Map
m = Map.create(binsz=0.1, map_type='wcs', width=10.0)
coords = np.linspace(-4.0, 4.0, 9)
# Equivalent calls for accessing value at pixel (49,49)
vals = m.get_by_idx( (49,49) )
vals = m.get_by_idx( ([49],[49]) )
vals = m.get_by_idx( (np.array([49]), np.array([49])) )
# Retrieve map values along latitude at fixed longitude=0.0
vals = m.get_by_coord( (0.0, coords) )
# Retrieve map values on a 2D grid of latitude/longitude points
vals = m.get_by_coord( (coords[None,:], coords[:,None]) )
# Set map values along slice at longitude=0.0 to twice their existing value
m.set_by_coord((0.0, coords), 2.0*m.get_by_coord((0.0, coords)))
The set
and fill
methods can both be used to set pixel values. The
following demonstrates how one can set pixel values:
from gammapy.maps import Map
import numpy as np
m = Map.create(binsz=0.1, map_type='wcs', width=10.0)
m.set_by_coord(([-0.05, -0.05], [0.05, 0.05]), [0.5, 1.5])
m.fill_by_coord( ([-0.05, -0.05], [0.05, 0.05]), weights=np.array([0.5, 1.5]))
Interface with MapCoord and SkyCoord#
The coord
accessor methods accept dict
, MapCoord
, and
SkyCoord
arguments in addition to the standard tuple
of
ndarray
argument. When using a tuple
argument a
SkyCoord
can be used instead of longitude and latitude
arrays. The coordinate frame of the SkyCoord
will be
transformed to match the coordinate system of the map.
import numpy as np
from astropy.coordinates import SkyCoord
from gammapy.maps import Map, MapCoord, MapAxis
lon = [0, 1]
lat = [1, 2]
energy = [100, 1000]
energy_axis = MapAxis.from_bounds(100, 1E5, 12, interp='log', name='energy')
skycoord = SkyCoord(lon, lat, unit='deg', frame='galactic')
m = Map.create(binsz=0.1, map_type='wcs', width=10.0,
frame="galactic", axes=[energy_axis])
m.set_by_coord((skycoord, energy), [0.5, 1.5])
m.get_by_coord((skycoord, energy))
A MapCoord
or dict
argument can be used to interact with a map object
without reference to the axis ordering of the map geometry:
coord = MapCoord.create(dict(lon=lon, lat=lat, energy=energy))
m.set_by_coord(coord, [0.5, 1.5])
m.get_by_coord(coord)
m.set_by_coord(dict(lon=lon, lat=lat, energy=energy), [0.5, 1.5])
m.get_by_coord(dict(lon=lon, lat=lat, energy=energy))
However when using the named axis interface the axis name string (e.g. as given
by MapAxis.name
) must match the name given in the method argument. The two
spatial axes must always be named lon
and lat
.
MapCoord#
MapCoord
is an N-dimensional coordinate object that stores both spatial and
non-spatial coordinates and is accepted by all coord
methods. A MapCoord
can be created with or without explicitly named axes with create
.
Axes of a MapCoord
can be accessed by index, name, or attribute. A MapCoord
without explicit axis names can be created by calling create
with a
tuple
argument:
import numpy as np
from astropy.coordinates import SkyCoord
from gammapy.maps import MapCoord
lon = [0.0, 1.0]
lat = [1.0, 2.0]
energy = [100, 1000]
skycoord = SkyCoord(lon, lat, unit='deg', frame='galactic')
# Create a MapCoord from a tuple (no explicit axis names)
c = MapCoord.create((lon, lat, energy))
print(c[0], c['lon'], c.lon)
print(c[1], c['lat'], c.lat)
print(c[2], c['axis0'])
# Create a MapCoord from a tuple + SkyCoord (no explicit axis names)
c = MapCoord.create((skycoord, energy))
print(c[0], c['lon'], c.lon)
print(c[1], c['lat'], c.lat)
print(c[2], c['axis0'])
The first two elements of the tuple argument must contain longitude and
latitude. Non-spatial axes are assigned a default name axis{I}
where
{I}
is the index of the non-spatial dimension. MapCoord
objects created
without named axes must have the same axis ordering as the map geometry.
A MapCoord
with named axes can be created by calling create
with a dict
:
c = MapCoord.create(dict(lon=lon, lat=lat, energy=energy))
print(c[0], c['lon'], c.lon)
print(c[1], c['lat'], c.lat)
print(c[2], c['energy'])
c = MapCoord.create({'energy': energy, 'lon': lon, 'lat': lat})
print(c[0], c['energy'])
print(c[1], c['lon'], c.lon)
print(c[2], c['lat'], c.lat)
c = MapCoord.create(dict(skycoord=skycoord, energy=energy))
print(c[0], c['lon'], c.lon)
print(c[1], c['lat'], c.lat)
print(c[2], c['energy'])
Spatial axes must be named lon
and lat
. MapCoord
objects created with
named axes do not need to have the same axis ordering as the map geometry.
However the name of the axis must match the name of the corresponding map
geometry axis.
Note: it is possible to have an arbitrary number of additional non-spatial dimensions, however, the user must ensure that the array has been correctly broadcasted.
energy = np.array([1000, 3000, 5000])[:, np.newaxis, np.newaxis]
energy_true = np.arange(500, 6000, 500)[np.newaxis, :, np.newaxis]
print(energy.shape)
print(energy_true.shape)
c = MapCoord.create(dict(skycoord=skycoord, energy=energy, energy_true=energy_true))
print(c.shape)